Tuesday 19 May 2009

Digital Chimeric Agitators - The performance of myth -‘Dracula’ in Whitby

As the title of Digital Chimeric Agitators, I am creating 24 events for Dracula in the legendary town, Whitby. The vampire of 24 events appears in the different corners of Whitby to establish a story of Dracula. It’s a performance to redraw Dracula, which is tracing the blood from churchyard (grave) to church. The scenes can be constructed based on the story which is from one of chapters of Bram Stoker's book. Also the idea of drawing will combine my imagination with his motion to connect with the environment issue and show the different agile of vampire moving in daytime or dark time.

Below are two events I accomplished so far.

The Amazing Cape
Chapter One: walk out form graveyard
The Dracula wakes up from the graveyard and walks out to find his food – blood trace. The light trace shows the movement of Dracula. Those light covering a new spatial in the churchyard.
Chapter two: seeking bloods and moving through the landscape
The vampire usually wears the red overcoat. His red dress will pull and drag the landscape with his motion. This fabric will not only show the motion of Dracula but also reform the landscape. (The fabric dress could be a new skin of vampire to change landscape such as his overcoat (red and black) and dress is as a part of landscape)
Chapter three: pulling the water to land and seeking the blood in water

The skin, which was developed from the geometry of body motion, acts as the interface of reforming environment to pull and drag the landscape and the background of space. Considering the skin, which was produced from the motion, is a layer similar to clothes for the environment. The body motion includes the space and the performance. The typology of fashion design defines the relation of body with clothes, and it also links to body motion. Typology – The fashion fabric can be an interface to reflect the elements of the environment, and it could also transform the motion to environmental elements to represent the ‘agile’ of body and environment. (Soft fabric or hard fabric such as chainmail and the suit of armour) The projects of Chalayan Hussein present the territory of body with fashion fabric. The soft fabric dress as the interface of body and space is attached to show the body motion, and represent the distance of body to environment. The fabric covers and interacts with the landscape (new skin). It is the interface of agile in-between body and space to reflect and reform the environment and the landscape. It is the tool to reform the space and to disturb landscape. The pulling and the dragging the distance in-between body and environment recover a new surface for the space itself.
24 drawing is used showed how different agile of vampires in the daytime and the night time disturb the landscape and background in order to create a relationship with new surface and space. Represent the agile and motion of vampire shifting in the space.

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